Layouteditor6/17/2023 For instance, with a noise of 2.1 and a noise step of 0.5, the number of different frames to load is going to be 4 (2.1/0.5=4. The number of frames that will be loaded from the disk is computed as follow: frameCount = frameOffsetNoise / frameOffsetNoiseStep. Note: Layout Editor tools for placing signal heads and automatically configuring signal logic require that turnouts and block boundaries (see below) be oriented.
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